Name
SDL_GetRelativeMouseState -- Retrieve the current state of the mouse
Synopsis
#include "SDL.h"
Uint8 SDL_GetRelativeMouseState
(int *x, int *y);
Description
The current button state is returned as a button bitmask, which can
be tested using the SDL_BUTTON(X) macros, and x and y are set to the change in the mouse position since the last call to SDL_GetRelativeMouseState or since event initialization. You can pass NULL for either x or y.