Description:
function that loads frame and passes it to Imager.
Definition:
function FIPISanimGetFrame(var img: hBitmap; var delay:
integer):integer; stdcall;
Variables:
img - return frame bitmap handle here
delay - amount of time frame should be displayed (in milliseconds)
Should return:
1 - if success
0 - if failed
Notes:
- If animation finished (no more frames available), then return img
as zero (0).
Sample:
img:=0;
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