TiObjectCanvas.AddLabel
TiObjectCanvas
Adds a label object to the control.
function AddLabel(X, Y : Double; Caption : String) : Integer;
Description
Call AddLabel to add a label object to the canvas. All other properties of the
label not specified in the parameters will be set to the default values. Store
the handle returned if you wish to manipulate the object at a later time or to
set the other properties of the object.
Example
Delphi
Label1Handle := iComponent.AddLabel(0, 0, 'xyz');
C++ Builder
Label1Handle = iComponent->AddLabel(0, 0, "xyz");
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