Public Methods |
| ACE_Sig_Action (void) |
| Default constructor. Initializes everything to 0.
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| ACE_Sig_Action (ACE_SignalHandler handler, sigset_t *sigmask = 0, int flags = 0) |
| Assigns the various fields of a <sigaction> struct but doesn't register for signal handling via the <sigaction> function.
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| ACE_Sig_Action (ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags = 0) |
| Assigns the various fields of a <sigaction> struct but doesn't register for signal handling via the <sigaction> function.
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| ACE_Sig_Action (ACE_SignalHandler handler, int signum, sigset_t *sigmask = 0, int flags = 0) |
| ACE_Sig_Action (ACE_SignalHandler handler, int signum, const ACE_Sig_Set &sigmask, int flags = 0) |
| ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, const ACE_Sig_Set &sigmask, int flags = 0) |
| ACE_Sig_Action (const ACE_Sig_Set &signalss, ACE_SignalHandler handler, sigset_t *sigmask = 0, int flags = 0) |
| ACE_Sig_Action (const ACE_Sig_Action &s) |
| Copy constructor.
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| ~ACE_Sig_Action (void) |
| Default dtor.
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int | register_action (int signum, ACE_Sig_Action *oaction = 0) |
| Register <this> as the current disposition and store old disposition into <oaction> if it is non-NULL.
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int | restore_action (int signum, ACE_Sig_Action &oaction) |
| Assign the value of <oaction> to <this> and make it become the new signal disposition.
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int | retrieve_action (int signum) |
| Retrieve the current disposition into <this>.
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void | set (struct sigaction *) |
struct sigaction* | get (void) |
| operator ACE_SIGACTION * () |
void | flags (int) |
int | flags (void) |
void | mask (sigset_t *) |
void | mask (ACE_Sig_Set &) |
sigset_t* | mask (void) |
void | handler (ACE_SignalHandler) |
ACE_SignalHandler | handler (void) |
void | dump (void) const |
| Dump the state of an object.
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Public Attributes |
| ACE_ALLOC_HOOK_DECLARE |
| Declare the dynamic allocation hooks.
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Private Attributes |
struct sigaction | sa_ |
| Controls signal behavior.
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