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Shout3D™ 1.0 - User Guide

Introduction and Contents

The Shout3D 1.0 User Guide describes the various parts of Shout3D and how to use them. It contains information on how to author for, program, and publish using Shout3D and the Shout3DWizard.

  1. Downloading and Installing Shout3d
  2. What's Where?
  3. Publishing and File Conversion with the Shout3DWizard
  4. Registration codes and the 'branding strip'
  5. File formats and File Conversion
  6. html Files, Applet Tags, and Applet Parameters
  7. Features of the Bundled Applets
  8. Authoring 3D for Shout3D
  9. Controlling Applets with JavaScript
  10. Java Programming with Shout3D 1.0
  11. Using the Archive shout3DClasses.zip

Other technical information can be found in the Shout3D Specification (which provides detailed descriptions of the scene elements and applets that comprise Shout3D and how they interrelate) and the JavaDocs (a complete, hyperlinked description of the Java API for programming Shout3D). This user guide is divided into the following sections:


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