TiPlotAxis.MasterUIInput
TiPlotComponent
Sets whether this axis is the Master User Interface Axis for all axes of the
same type.
property MasterUIInput : Boolean;
Description
Use MasterUIInput to set this axis to be the Master User Interface for all
axes of this type.
For example, let's say you have three (3) YAxes. If you set this property to
TRUE on the first Y Axis, then all UI (User Input, such as mouse or keyboard
input) on that axis will be applied to all other Y-Axes. The X-Axes will not be
affected as they are not Y-Axes (i.e. they are not the same type).
This is useful if you want the scrolling action of one axis to be synchronized
with all other axes of the same type. If you want all Axes of the same type
to be synchronized, set this property to TRUE on all of them. If you want all
Axes to be independent, set this property to FALSE on all of them.
Example
Delphi
iComponent.XAxis[0].MasterUIInput := True;
iComponent.YAxis[0].MasterUIInput := True;
C++ Builder
iComponent->XAxis[0]->MasterUIInput = True;
iComponent->YAxis[0]->MasterUIInput = True;
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