Class TTexture (unit GLTexture) |
Inherits from
TPersistent
CONSTRUCTOR Create(AOwner: TComponent);
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PROCEDURE Apply;
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DESTRUCTOR Destroy;
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PROCEDURE SetBitmap(ABitmap: Graphics.TBitmap);
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property Bitmap : Graphics
property MagFilter : TMagFilter
property MinFilter : TMinFilter
property TextureMode : TTexturemode
property TextureWrap : TTextureWrap
FBitmap : Graphics.TBitmap;
FMagFilter : TMagFilter;
FMinFilter : TMinFilter;
FOwner : TComponent;
FTextureMode : TTextureMode;
FTextureWrap : TTextureWrap;
CONSTRUCTOR Create(AOwner: TComponent);
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PROCEDURE Apply;
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DESTRUCTOR Destroy;
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PROCEDURE SetBitmap(ABitmap: Graphics.TBitmap);
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property Bitmap : Graphics
property MagFilter : TMagFilter
property MinFilter : TMinFilter
property TextureMode : TTexturemode
property TextureWrap : TTextureWrap
FBitmap : Graphics.TBitmap;
FMagFilter : TMagFilter;
FMinFilter : TMinFilter;
FOwner : TComponent;
FTextureMode : TTextureMode;
FTextureWrap : TTextureWrap;