Class TTexture (unit GLTexture)

Inherits from

TPersistent

Constructors


CONSTRUCTOR Create(AOwner: TComponent);

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Functions

PROCEDURE Apply;

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DESTRUCTOR Destroy;

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PROCEDURE SetBitmap(ABitmap: Graphics.TBitmap);

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Properties

property Bitmap : Graphics


property MagFilter : TMagFilter


property MinFilter : TMinFilter


property TextureMode : TTexturemode


property TextureWrap : TTextureWrap


Events

Variables

FBitmap : Graphics.TBitmap;


FMagFilter : TMagFilter;


FMinFilter : TMinFilter;


FOwner : TComponent;


FTextureMode : TTextureMode;


FTextureWrap : TTextureWrap;



Constructors


CONSTRUCTOR Create(AOwner: TComponent);

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Functions


PROCEDURE Apply;

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DESTRUCTOR Destroy;

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PROCEDURE SetBitmap(ABitmap: Graphics.TBitmap);

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Properties


property Bitmap : Graphics


property MagFilter : TMagFilter


property MinFilter : TMinFilter


property TextureMode : TTexturemode


property TextureWrap : TTextureWrap


Events


Variables


FBitmap : Graphics.TBitmap;


FMagFilter : TMagFilter;


FMinFilter : TMinFilter;


FOwner : TComponent;


FTextureMode : TTextureMode;


FTextureWrap : TTextureWrap;