Class TMonster (unit Gameform)

Inherits from

TSprite

Constructors



Functions

procedure set_level(lev:integer);

---------------------------------------------------------------------------- } { Monster } { ----------------------------------------------------------------------------

Properties

Events

Variables

level : integer;


maxlevel : integer;


move_counter : integer;


points : integer;



Constructors


Functions


procedure set_level(lev:integer);

---------------------------------------------------------------------------- } { Monster } { ----------------------------------------------------------------------------


Properties


Events


Variables


level : integer;


maxlevel : integer;


move_counter : integer;


points : integer;