#include <Strategies_T.h>
Inheritance diagram for ACE_Creation_Strategy
Public Methods | |
ACE_Creation_Strategy (ACE_Thread_Manager * = 0) | |
Default constructor. | |
int | open (ACE_Thread_Manager * = 0) |
A <Thread_Manager> is useful when creating active objects. | |
virtual | ~ACE_Creation_Strategy (void) |
virtual int | make_svc_handler (SVC_HANDLER *&sh) |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Protected Attributes | |
ACE_Thread_Manager* | thr_mgr_ |
Pointer to a thread manager. |
The default behavior is to make a new SVC_HANDLER. However, subclasses can override this strategy to perform SVC_HANDLER creation in any way that they like (such as creating subclass instances of SVC_HANDLER, using a singleton, dynamically linking the handler, etc.).
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Default constructor.
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Dump the state of an object.
Reimplemented in ACE_Singleton_Strategy, and ACE_DLL_Strategy. |
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Create a SVC_HANDLER with the appropriate creation strategy. The default behavior of this method is to make a new <SVC_HANDLER> if <sh> == 0 (passing in the <Thread_Manager>), else <sh> is unchanged. Returns -1 on failure, else 0. Reimplemented in ACE_Singleton_Strategy, ACE_DLL_Strategy, and ACE_NOOP_Creation_Strategy. |
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A <Thread_Manager> is useful when creating active objects.
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Declare the dynamic allocation hooks.
Reimplemented in ACE_Singleton_Strategy, and ACE_DLL_Strategy. |
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Pointer to a thread manager.
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