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ACE_WIN32_Asynch_Transmit_File_Result Class Reference

This class implements ACE_Asynch_Transmit_File::Result for WIN32 platforms. More...

#include <WIN32_Asynch_IO.h>

Inheritance diagram for ACE_WIN32_Asynch_Transmit_File_Result

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Collaboration diagram for ACE_WIN32_Asynch_Transmit_File_Result:

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List of all members.

Public Methods

ACE_HANDLE socket (void) const
 Socket used for transmitting the file.

ACE_HANDLE file (void) const
 File from which the data is read.

ACE_Asynch_Transmit_File::Header_And_Trailerheader_and_trailer (void) const
 Header and trailer data associated with this transmit file.

u_long bytes_to_write (void) const
 The number of bytes which were requested at the start of the asynchronous transmit file.

u_long bytes_per_send (void) const
 Number of bytes per send requested at the start of the transmit file.

u_long flags (void) const
 Flags which were passed into transmit file.

u_long bytes_transferred (void) const
 Number of bytes transferred by the operation.

const void* act (void) const
 ACT associated with the operation.

int success (void) const
 Did the operation succeed?

const void* completion_key (void) const
u_long error (void) const
 Error value if the operation fail.

ACE_HANDLE event (void) const
 Event associated with the OVERLAPPED structure.

u_long offset (void) const
 This really make sense only when doing file I/O.

u_long offset_high (void) const
 Offset_high associated with the OVERLAPPED structure.

int priority (void) const
 The priority of the asynchronous operation. Currently, this is not supported on Win32.

int signal_number (void) const
 No-op. Returns 0.

int post_completion (ACE_Proactor_Impl *proactor)
 Post <this> to the Proactor's completion port.


Protected Methods

 ACE_WIN32_Asynch_Transmit_File_Result (ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, ACE_HANDLE event, int priority, int signal_number = 0)
virtual void complete (u_long bytes_transferred, int success, const void *completion_key, u_long error)
 Proactor will call this method when the write completes.

virtual ~ACE_WIN32_Asynch_Transmit_File_Result (void)
 Destructor.


Protected Attributes

ACE_HANDLE socket_
 Network I/O handle.

ACE_HANDLE file_
 File I/O handle.

ACE_Asynch_Transmit_File::Header_And_Trailerheader_and_trailer_
 Header and trailer data associated with this transmit file.

u_long bytes_to_write_
 The number of bytes which were requested at the start of the asynchronous transmit file.

u_long bytes_per_send_
 Number of bytes per send requested at the start of the transmit file.

u_long flags_
 Flags which were passed into transmit file.


Friends

class  ACE_WIN32_Asynch_Transmit_File
class  ACE_WIN32_Proactor

Detailed Description

This class implements ACE_Asynch_Transmit_File::Result for WIN32 platforms.

This class has all the information necessary for the <handler> to uniquiely identify the completion of the asynchronous transmit file.


Constructor & Destructor Documentation

ACE_WIN32_Asynch_Transmit_File_Result::ACE_WIN32_Asynch_Transmit_File_Result ( ACE_Handler & handler,
ACE_HANDLE socket,
ACE_HANDLE file,
ACE_Asynch_Transmit_File::Header_And_Trailer * header_and_trailer,
u_long bytes_to_write,
u_long offset,
u_long offset_high,
u_long bytes_per_send,
u_long flags,
const void * act,
ACE_HANDLE event,
int priority,
int signal_number = 0 ) [protected]
 

ACE_WIN32_Asynch_Transmit_File_Result::~ACE_WIN32_Asynch_Transmit_File_Result ( void ) [protected, virtual]
 

Destructor.


Member Function Documentation

const void * ACE_WIN32_Asynch_Transmit_File_Result::act ( void ) const
 

ACT associated with the operation.

Reimplemented from ACE_WIN32_Asynch_Result.

u_long ACE_WIN32_Asynch_Transmit_File_Result::bytes_per_send ( void ) const
 

Number of bytes per send requested at the start of the transmit file.

u_long ACE_WIN32_Asynch_Transmit_File_Result::bytes_to_write ( void ) const
 

The number of bytes which were requested at the start of the asynchronous transmit file.

u_long ACE_WIN32_Asynch_Transmit_File_Result::bytes_transferred ( void ) const
 

Number of bytes transferred by the operation.

Reimplemented from ACE_WIN32_Asynch_Result.

void ACE_WIN32_Asynch_Transmit_File_Result::complete ( u_long bytes_transferred,
int success,
const void * completion_key,
u_long error ) [protected, virtual]
 

Proactor will call this method when the write completes.

const void * ACE_WIN32_Asynch_Transmit_File_Result::completion_key ( void ) const
 

This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation.

Reimplemented from ACE_WIN32_Asynch_Result.

u_long ACE_WIN32_Asynch_Transmit_File_Result::error ( void ) const
 

Error value if the operation fail.

Reimplemented from ACE_WIN32_Asynch_Result.

ACE_HANDLE ACE_WIN32_Asynch_Transmit_File_Result::event ( void ) const
 

Event associated with the OVERLAPPED structure.

Reimplemented from ACE_WIN32_Asynch_Result.

ACE_HANDLE ACE_WIN32_Asynch_Transmit_File_Result::file ( void ) const
 

File from which the data is read.

u_long ACE_WIN32_Asynch_Transmit_File_Result::flags ( void ) const
 

Flags which were passed into transmit file.

ACE_Asynch_Transmit_File::Header_And_Trailer * ACE_WIN32_Asynch_Transmit_File_Result::header_and_trailer ( void ) const
 

Header and trailer data associated with this transmit file.

u_long ACE_WIN32_Asynch_Transmit_File_Result::offset ( void ) const
 

This really make sense only when doing file I/O.

Reimplemented from ACE_WIN32_Asynch_Result.

u_long ACE_WIN32_Asynch_Transmit_File_Result::offset_high ( void ) const
 

Offset_high associated with the OVERLAPPED structure.

Reimplemented from ACE_WIN32_Asynch_Result.

int ACE_WIN32_Asynch_Transmit_File_Result::post_completion ( ACE_Proactor_Impl * proactor )
 

Post <this> to the Proactor's completion port.

Reimplemented from ACE_WIN32_Asynch_Result.

int ACE_WIN32_Asynch_Transmit_File_Result::priority ( void ) const
 

The priority of the asynchronous operation. Currently, this is not supported on Win32.

Reimplemented from ACE_WIN32_Asynch_Result.

int ACE_WIN32_Asynch_Transmit_File_Result::signal_number ( void ) const
 

No-op. Returns 0.

Reimplemented from ACE_WIN32_Asynch_Result.

ACE_HANDLE ACE_WIN32_Asynch_Transmit_File_Result::socket ( void ) const
 

Socket used for transmitting the file.

int ACE_WIN32_Asynch_Transmit_File_Result::success ( void ) const
 

Did the operation succeed?

Reimplemented from ACE_WIN32_Asynch_Result.


Friends And Related Function Documentation

class ACE_WIN32_Asynch_Transmit_File [friend]
 

Factory class will have special permission.

class ACE_WIN32_Proactor [friend]
 

Proactor class has special permission.

Reimplemented from ACE_WIN32_Asynch_Result.


Member Data Documentation

u_long ACE_WIN32_Asynch_Transmit_File_Result::bytes_per_send_ [protected]
 

Number of bytes per send requested at the start of the transmit file.

u_long ACE_WIN32_Asynch_Transmit_File_Result::bytes_to_write_ [protected]
 

The number of bytes which were requested at the start of the asynchronous transmit file.

ACE_HANDLE ACE_WIN32_Asynch_Transmit_File_Result::file_ [protected]
 

File I/O handle.

u_long ACE_WIN32_Asynch_Transmit_File_Result::flags_ [protected]
 

Flags which were passed into transmit file.

ACE_Asynch_Transmit_File::Header_And_Trailer * ACE_WIN32_Asynch_Transmit_File_Result::header_and_trailer_ [protected]
 

Header and trailer data associated with this transmit file.

ACE_HANDLE ACE_WIN32_Asynch_Transmit_File_Result::socket_ [protected]
 

Network I/O handle.


The documentation for this class was generated from the following files:
Generated at Sat Dec 1 11:06:48 2001 for ACE by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000