#include <Unbounded_Set.h>
Collaboration diagram for ACE_Unbounded_Set_Const_Iterator:
Public Methods | |
ACE_Unbounded_Set_Const_Iterator (const ACE_Unbounded_Set<T> &s, int end = 0) | |
int | next (T *&next_item) |
Pass back the <next_item> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1. | |
int | advance (void) |
Move forward by one element in the set. Returns 0 when all the items in the set have been seen, else 1. | |
int | first (void) |
Move to the first element in the set. Returns 0 if the set is empty, else 1. | |
int | done (void) const |
Returns 1 when all items have been seen, else 0. | |
void | dump (void) const |
Dump the state of an object. | |
ACE_Unbounded_Set_Const_Iterator< T> | operator++ (int) |
Postfix advance. | |
ACE_Unbounded_Set_Const_Iterator< T>& | operator++ (void) |
Prefix advance. | |
T& | operator * (void) |
Returns a reference to the internal element <this> is pointing to. | |
int | operator== (const ACE_Unbounded_Set_Const_Iterator<T> &) const |
Check if two iterators point to the same position. | |
int | operator!= (const ACE_Unbounded_Set_Const_Iterator<T> &) const |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
ACE_Node<T>* | current_ |
Pointer to the current node in the iteration. | |
const ACE_Unbounded_Set<T>* | set_ |
Pointer to the set we're iterating over. |
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Move forward by one element in the set. Returns 0 when all the items in the set have been seen, else 1.
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Returns 1 when all items have been seen, else 0.
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Dump the state of an object.
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Move to the first element in the set. Returns 0 if the set is empty, else 1.
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Pass back the <next_item> that hasn't been seen in the Set. Returns 0 when all items have been seen, else 1.
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Returns a reference to the internal element <this> is pointing to.
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Prefix advance.
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Postfix advance.
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Check if two iterators point to the same position.
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Declare the dynamic allocation hooks.
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Pointer to the current node in the iteration.
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Pointer to the set we're iterating over.
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