This dialog box is used to add, remove
or manage frames in an animation. This is basically the only
animation support UltraPaint has. JPG files do not support
animation. BMP files can contain multiple bitmaps, but most
programs other than UltraPaint do not read the extra images.
Also, the frame rate is not stored in .BMP files.
Since UltraPaint can't save .GIF files, most users will not find UltraPaint's animation support useful.
When you click Add or Insert, a new frame will be added that is a duplicate of the current frame. Add puts the new animation at the end; Insert places it at the current position.
The left- and right-pointing arrows move the current frame left (sooner) or right (later) within the animation.
Preview will give a thumbnail-size preview of the animation. Time per frame controls the rate of animation, with a lower number being faster. Preview is not implemented in the current beta release.