AGSol (Art Gallery Solver)  1.0.2
This package contains a software capable of optimally solving the Art Gallery Problem (AGP), one interesting NP-hard problem from the Computational Geometry field. The algorithm implemented in this solution, which can be today considered the state-of-the-art technique on the AGP, can be found in details in the following paper: Davi C. Tozoni, Pedro J. de Rezende, Cid C. de Souza. A Practical Iterative Algorithm for the Art Gallery Problem using Integer Linear Programming
 All Classes Functions
AVPLightGrid.h
1 /*****************************************************************************
2  * This code is part of Art Gallery Solver (AGSol) Package, which aims the
3  * resolution of the Art Gallery Problem With Point Guards.
4  *
5  * This software version (1.0.2) has been tested under and is compatible with
6  * CGAL 3.9 and GLPK 4.52.
7  *
8  * Authors:
9  * Davi Colli Tozoni - davi.tozoni@gmail.com
10  * Marcelo Castilho Couto - coutomarcelo@gmail.com
11  *
12  * AGSol Concept and Design:
13  * Davi Colli Tozoni, Marcelo Castilho Couto, Pedro Jussieu de Rezende & Cid
14  * Carvalho de Souza.
15  *
16  * Other information can be found at:
17  * http://www.ic.unicamp.br/~cid/Problem-instances/Art-Gallery/index.html
18  *
19  * --
20  *
21  * This program is free software: you can redistribute it and/or modify it
22  * under the terms of the GNU General Public License as published by the Free
23  * Software Foundation, either version 3 of the License, or (at your option)
24  * any later version.
25  *
26  * This program is distributed in the hope that it will be useful, but
27  * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
28  * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
29  * for more details.
30  *
31  * You should have received a copy of the GNU General Public License along
32  * with this program. If not, see <http://www.gnu.org/licenses/>.
33  *
34  ****************************************************************************/
35 
36 
37 #ifndef AVP_LIGHT_GRID_H
38 #define AVP_LIGHT_GRID_H
39 
40 #include "IGrid.h"
41 #include "Arrangement.h"
42 
43 class AVPLightGrid : public IGrid {
44  private:
45  struct rusage ruseTime;
46 
47  Arrangement* _arr;
48  MyObserver* _obs;
49 
50  int _vertexNum;
51  int _edgeNum;
52  int _faceNum;
53 
54  public:
58  ~AVPLightGrid();
59 
63  virtual void makeGrid();
64 
68  void addToGrid(std::vector<PolygonExt> vet);
69 };
70 
71 #endif
Definition: IGrid.h:86
void addToGrid(std::vector< PolygonExt > vet)
Definition: AVPLightGrid.C:50
~AVPLightGrid()
Definition: AVPLightGrid.C:42
Definition: Arrangement.h:57
virtual void makeGrid()
Definition: AVPLightGrid.C:137
Definition: AVPLightGrid.h:43