layoutMatrixItem.h
#ifndef GUI_LAYOUTMATRIXITEM
#define GUI_LAYOUTMATRIXITEM
#if BUILDING_LIB
#define UGLY_IMPEXP __declspec(dllexport)
#else
#define UGLY_IMPEXP __declspec(dllimport)
#endif
class UGLY_IMPEXP
LayoutMatrixItem
{
private:
LayoutMatrixItem(const LayoutMatrixItem& copy);/*not implemented on purpose*/
public:
LayoutMatrixItem& operator = (const LayoutMatrixItem& assign);/*not implemented on purpose*/
void * item;
};
float widthPref;
float heightPref;
uint32 kind;
LayoutMatrixItem(void * paramItem,
BList * pparamMatrixItemList,
~LayoutMatrixItem();
const uint32 paramKind);
void Calc();
bool last;
#endif
for version 1.0.1
The BeGUI
Book
Copyright © 1998-1999 Ed Musgrove Be Developer #2076. All rights reserved.
edgar@harbornet.com
emusgrov@linknet.kitsap.lib.wa.us
Last modified January 19, 1999.