Same GNOME player's guide


Table of Contents
Same GNOME player's guide
Making new themes for Same GNOME

Same GNOME player's guide

Game objective

The objective of the game is to get a high score by eliminating as many balls as possible in a single stroke. If you eliminate only two balls, you will score zero points. If you eliminate three balls, you will score one point. The more balls you eliminate in a single mouse click the higher your score will be.

To faciliate the task of spotting the ball clusters, Same GNOME will animate the cluster of balls when the mouse is over them (this also indicates that if you click on the cluster, it will eliminate the balls)

Eliminating all of the balls on the board will grant you an extra one thousand points

Reporting bugs and sending patches to enhance the game

You can contact the authors as miguel@gnu.org and federico@nuclecu.unam.mx. General discussion about this game is carried on the gnome-list@gnome.org mailing list.

Authors and history.

This GNOME game was originally implemented by Miguel de Icaza and Federico Mena at early days of the GNOME project. It was inspired by KDE's samegame which in turn was inspired by a Macintosh game of a similar name.

A number of tiles were originated from the KDE project. The planets tile was rendered by Federico in his copious spare time to show the world his masterful control of povray command language.