6.17.2 Panel Objects
Panel objects, as returned by new_panel() above, are windows
with a stacking order. There's always a window associated with a
panel which determines the content, while the panel methods are
responsible for the window's depth in the panel stack.
Panel objects have the following methods:
- above()
-
Returns the panel above the current panel.
- below()
-
Returns the panel below the current panel.
- bottom()
-
Push the panel to the bottom of the stack.
- hidden()
-
Returns true if the panel is hidden (not visible), false otherwise.
- hide()
-
Hide the panel. This does not delete the object, it just makes the
window on screen invisible.
- move(y, x)
-
Move the panel to the screen coordinates
(y, x)
.
- replace(win)
-
Change the window associated with the panel to the window win.
- set_userptr(obj)
-
Set the panel's user pointer to obj. This is used to associate an
arbitrary piece of data with the panel, and can be any Python object.
- show()
-
Display the panel (which might have been hidden).
- top()
-
Push panel to the top of the stack.
- userptr()
-
Returns the user pointer for the panel. This might be any Python object.
- window()
-
Returns the window object associated with the panel.
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